Associate in Applied Science in Game Technology

Multimedia & Game Technology
Become a Student

Program Information

Learn more about this pathway with one of the associated programs below:

General Help

Ask general questions at our support center.

Print icon

The Associate in Applied Science (AAS) in Game Technology is a discipline that includes the development and management of dynamic environments for games and related visualization applications. The Associate of Applied Science in Game Technology will help prepare students for entry-level career opportunities with studios, corporations, organizations, educational institutions, government agencies, advertising and entertainment industries that require visual and interactive content to support, enhance entertain and/or market their product or service.

The curriculum brings together business concepts and game technology to prepare students for careers as Game Programmer, Environment Artist, Production Artist, Tools Programmer, Character Modeler, Character Animator, Game Designer, Game Developer, or Multimedia Designer/Developer.

Details

Details icon Important information you’ll need when applying to MCC:

Academic Career
Credit
Degree/Certificate Type
Career and Technical Degree
Academic Plan
Game Technology (AAS)
Academic Plan Code
3145
Total Credits Required
65–67

Career Opportunities

This pathway map can lead to a variety of different occupations and industries. Below are a sampling of some of the possible positions and Arizona-based salaries related to this pathway map. Some of the opportunities presented below may require either a bachelor degree or a post-graduate level education.

Example job titles with salary information
Occupation / Title Annual Median Wage
Graphic Designers $44,560
Multimedia Artists and Animators $58,940
Web Developers $62,750
Salary information comes from the Bureau of Labor Statistics, Occupational Employment Statistics Program. Updated May 2017.

Course Sequence by Term

The following is the suggested course sequence by term. Please keep in mind:

  • The course sequence is laid out by suggested term and may be affected when students enter the program at different times of the year.
  • Initial course placement is determined by placement tests and completion of 100-200 level course pre-/corequisites and program prerequisites.
  • Students should meet with an academic advisor about any concerns that may affect course enrollment.

Program Prerequisites

Course
Number
Course Name Requisites Notes Area Credits
3
CRE101 College Critical Reading and Critical Thinking or equivalent as indicated by assessment Program Prerequisites 3

Term 1

Course
Number
Course Name Requisites Notes Area Credits
12
CIS105 Survey of Computer Information Systems RC 3
CIS107 The Electronic Game Industry RC 3
First-Year Composition Any approved general education course in the First-Year Composition FYC 3
SBU200 Society and Business SB 3

Term 2

Course
Number
Course Name Requisites Notes Area Credits
15
CIS151 Computer Game Development -Level I RC 3
ART170 or
ADA170 or
CIS130DA
Three-Dimensional Computer Design or
3D Studio Max: Modeling
RC 3
First-Year Composition Any approved general education course in the First-Year Composition FYC 3
Humanities and Fine Arts Any approved general education course in the Humanities and Fine Arts HU 3
Oral Communication Any approved General Education course from the Oral Communications area Oral Comm 3

Term 3

Course
Number
Course Name Requisites Notes Area Credits
16-18
ADA184 or
ART184 or
MMT184 or
CIS130DB
Computer Animation or
Computer Animation or
3D Studio Max: Animation
RC 3
CIS230DA 3D Studio Max: Materials RC 3
CIS120DC Adobe Animate: Digital Animation RC 3
MAT120 or
MAT121 or
MAT122
Intermediate Algebra or
Intermediate Algebra or
Intermediate Algebra
or Satisfactory completion of a higher level mathematics course Mathematics 3–5
Natural Science Any approved general education course in the Natural Sciences area NS 4

Term 4

Course
Number
Course Name Requisites Notes Area Credits
19
CIS120DF or
CIS120DG
Adobe Photoshop Level I: Digital Imaging or
Fireworks: Web Graphics
RC 3
CIS220DC Flash: Advanced Animation and ActionScript RC 3
CIS108 Electronic Portfolio Development RC 1
CIS251 Computer Game Development - Level II RC 3
CIS150AB Object-Oriented Programming Fundamentals RC 3
MMT216 or
CIS224
Multimedia Project Management or
Project Management Microsoft Project for Windows
RC 3
Restricted Electives RE 3

Program Electives

Select from the following courses to meet the Restricted Electives requirement.

Course
Number
Course Name Requisites Notes Area Credits
CIS253 Computer Game Development -Level III RE 3
CIS230DB 3D Studio Max: Lighting and Rendering RE 3
MTC120 or
TCM120
Introduction to Sound Design for Film and Video RE 3
CIS120DB Computer Graphics: Adobe Illustrator RE 3

Ready to get started?

Follow one of the options below to get started on your personal career pathway.

Become a Student

Click here for MCC’s easy-to-use Enrollment Steps.

Program Information

General Help

Ask general questions over the phone at 480-461-7400 or via online chat.

Program Area Key

  • Critical Rdg = Critical Reading
  • FYC = First Year Composition
  • HUM = Humanities, Arts and Design
  • Mathematics = Mathematics
  • NS = Natural Science
  • Oral Comm = Oral Communication
  • PP = Program Prerequisite
  • SB = Social-Behavioral Sciences
  • RC = Required Courses
  • RE = Restricted Electives

Disclaimer

Students must earn a grade of "C" or better for all courses required within the program.

Course Sequence total credits may differ from the program information located on the MCCCD curriculum website due to program and system design.

All information is administered by the Center for Curriculum and Transfer Articulation at Maricopa County Community College District and published is subject to change without notice. Every effort has been made to ensure the accuracy of information presented, but based on the dynamic nature of the curricular process, course and program information is subject to change in order to reflect the most current information available.

View MCCCD’s program website for the Associate in Applied Science in Game Technology (http://aztransmac2.asu.edu/cgi-bin/WebObjects/MCCCD.woa/wa/freeForm3?id=90399).

* Salary information comes from the Bureau of Labor Statistics, Occupational Employment Statistics Program. Updated May 2017.