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AVC185 3D Modeling and Animation I 3 Credits

Basic concepts of 3D modeling. Anatomy of computer geometry; basic elements that make computer models-curves, surfaces, non-uniform rational basis spline (NURBS), and polygons. 3D translation, shading, materials, and rendering.

A grade of C or better required in all Prerequisites. Prerequisites or Corequisites: AVC100 or permission of Instructor.

Course Notes: Modeling of props and rooms in Maya, figures in Zbrush. UV mapping, PBR textures, 3-point lighting, and rendering.

Class Location Delivery Dates Days Times Instructor Availability
17442
Dobson Campus

AC 2S

In-Person
Lecture/Lab
08/24/2026 – 12/18/2026

Fall

MoWe
4:25 PM – 7:00 PM

Class Started

Notes: This course will be taught with multiple attendance options. Contact your instructor for more information.

Students may attend class either in person or live online during scheduled class meetings. Contact instructor for more information.

11878
Dobson Campus

AC 2S

In-Person
Lecture/Lab
01/20/2027 – 05/14/2027

Spring

MoWe
4:25 PM – 7:00 PM

Open

20 of 20
Seats Available

Notes: This course will be taught with multiple attendance options. Contact your instructor for more information.

Class 11878 Students may attend class either in person or live online.