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AVC185 | 3D Modeling and Animation I | 3 Credits | |||||
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Basic concepts of 3D modeling. Anatomy of computer geometry; basic elements that make computer models-curves, surfaces, non-uniform rational basis spline (NURBS), and polygons. 3D translation, shading, materials, and rendering. A grade of C or better required in all Prerequisites. Prerequisites or Corequisites: AVC100 or permission of Instructor. |
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Course Notes: Students in this class will be provided an Adobe Creative Cloud account tied to their MEID username, for home use on PC or Mac computers (smartphone or tablet mobile devices are not supported) during the duration of this course. Students should review the minimum configuration requirements to run Adobe CC on their personal device at: https://helpx.adobe.com/creative-cloud/system-requirements.html. Your instructor will provide login directions on the first day of class. Modeling of props and rooms in Maya, figures in Zbrush. UV mapping, PBR textures, 3-point lighting, and rendering. |
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Class | Location | Delivery | Dates | Days | Times | Instructor | Availability |
28605
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Dobson Campus
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In Person
Lecture/Lab
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01/14/2025 – 05/09/2025
Spring |
TuTh
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4:25 PM – 7:00 PM
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Class Started |
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Notes: This course will be taught with multiple attendance options. Contact your instructor for more information. |