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CIS151 Computer Game Development -Level I 3.0 Credits
Introduction to object-oriented game development, game design, and game theory. Use of computer software to demonstrate and teach concepts using an appropriate game development platform to model real-time simulations and create computer games using object oriented tools. Introduction to developing PC games, educational software, and training software using windows based object oriented developments tools.
Prerequisites: A grade of C or better in CIS105 or permission of Instructor.
Section Location Delivery Dates Days Times Instructor Availability
22901
Dobson Campus
Hybrid
Lecture/Lab
09/04/2018 - 12/14/2018

Fall Late-Start

TuTh
3:00 PM - 4:15 PM

Burton Borlongan

Open

4 of 20
Seats Available

Notes: Class 22901 Hybrid classes combine reduced, regularly scheduled classroom meetings with required learning activities conducted via the Internet. Students enrolling in a hybrid class acknowledge they already possess the skills described in the Minimum Computer and Technology Requirements at www.mesacc.edu/elearning/get-started. Students may contact instructor at burton.borlongan@mesacc.edu.

37052
Dobson Campus
Internet
Lecture/Lab
09/04/2018 - 12/14/2018

Fall Late-Start

Staff

Open

7 of 20
Seats Available

Notes: Class 37052 Online classes are conducted exclusively via the Internet. Before enrolling in their first online class at MCC, students need to view the online orientation and complete the readiness survey on www.mesacc.edu/elearning/get-started for additional information. Students may contact instructor at: burton.borlongan@mesacc.edu

Course information is updated daily. The number of seats available is updated throughout the day.