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CIS151 Computer Game Development -Level I 3.0 Credits
Introduction to object-oriented game development, game design, and game theory. Use of computer software to demonstrate and teach concepts using an appropriate game development platform to model real-time simulations and create computer games using object oriented tools. Introduction to developing PC games, educational software, and training software using windows based object oriented developments tools.
Prerequisites: A grade of C or better in CIS105 or permission of Instructor.
Section Location Delivery Dates Days Times Instructor Availability
26694
Dobson Campus
Hybrid
Lecture/Lab
09/05/2017 - 12/15/2017

Fall Late-Start

TuTh
3:00 PM - 4:15 PM

Burton Borlongan

Class Started

Notes: Class 26694 Hybrid classes combine reduced, regularly scheduled classroom meetings with required learning activities conducted via the Internet. Students enrolling in a hybrid class acknowledge they already possess the skills described in the Minimum Computer and Technology Requirements at www.mesacc.edu/elearning/get-started. Students may contact instructor at burton.borlongan@mesacc.edu.

20653
Dobson Campus
Hybrid
Lecture/Lab
01/30/2018 - 05/11/2018

Spring Late-Start

TuTh
3:00 PM - 4:15 PM

Burton Borlongan

Open

8 of 20
Seats Available

Notes: Class 20653 Hybrid classes combine reduced, regularly scheduled classroom meetings with required learning activities conducted via the Internet. Students enrolling in a hybrid class acknowledge they already possess the skills described in the Minimum Computer and Technology Requirements at www.mesacc.edu/elearning/get-started. Students may contact instructor at: burton.borlongen@mesacc.edu

Course information is updated daily. The number of seats available is updated throughout the day.