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CIS107 The Electronic Game Industry 3.0 Credits
Introduction to the electronic game industry, including history, market, distribution and publishing channels, business models, team roles, and career landscape. Technical topics covered include software engineering, artificial intelligence, game physics, computer graphics, and networking.
Prerequisites: A grade of C or better in CIS105 or permission of Instructor.
Section Location Delivery Dates Days Times Instructor Availability
26750
Dobson Campus
In Person
Lecture/Lab
09/06/2017 - 12/15/2017

Fall Late-Start

MoWe
1:30 PM - 2:45 PM

Burton Borlongan

Class Started

22845
Dobson Campus
Hybrid
Lecture/Lab
01/31/2018 - 05/11/2018

Spring Late-Start

MoWe
1:30 PM - 2:45 PM

Burton Borlongan

Open

14 of 24
Seats Available

Notes: Class 22845 Online classes are conducted exclusively via the Internet. Before enrolling in their first online class at MCC, students need to view the online orientation and complete the readiness survey on www.mesacc.edu/elearning/get-started for additional information. Students may contact instructor at: burton.borlongen@mesacc.edu

Course information is updated daily. The number of seats available is updated throughout the day.