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AVC185 3D Modeling and Animation I 3 Credits

Basic concepts of 3D modeling. Anatomy of computer geometry; basic elements that make computer models-curves, surfaces, non-uniform rational basis spline (NURBS), and polygons. 3D translation, shading, materials, and rendering.

A grade of C or better required in all Prerequisites. Prerequisites or Corequisites: AVC100 or permission of Instructor.

Course Notes: Modeling of props and rooms in Maya, figures in Zbrush. UV mapping, PBR textures, 3-point lighting, and rendering.

Class Location Delivery Dates Days Times Instructor Availability
Dobson Campus


In Person
08/20/2024 - 12/13/2024


4:25 PM - 7:00 PM

Brenden M Bannon


4 of 20
Seats Available

Notes: This course will be taught with multiple attendance options. Contact your instructor for more information.

Students may attend class either in person or live online during scheduled class meetings. Contact instructor at: for more information.