Certificate of Completion in Game Technology

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Field of Interest

Field of Interest: Computer and Information Technology

The Certificate of Completion (CCL) in Game Technology is a discipline that includes the development and management of dynamic environments for games and related visualization applications. The Certificate of Completion in Game Technology is designed to help prepare students for opportunities with studios, corporations, organizations, educational institutions, government agencies, advertising and entertainment industries that require visual and interactive content to support, enhance, entertain and/or market their product or service.

Details

Details icon Important information you’ll need when applying to MCC:

Academic Career
Credit
Degree/Certificate Type
Career and Technical Certificate
Academic Plan
Game Technology (CCL)
Academic Plan Code
5637
Total Credits Required
28
Catalog Year
2019-2020

What You’ll Learn

This pathway map will help you gain the expertise needed to:

  1. Create models using advanced modeling techniques to develop characters, environments, objects, and other content for interactive media.
  2. Produce animated characters and objects using advanced animation techniques, based from pre-production material such as sketches, character sheets, and storyboards.
  3. Demonstrate CIS/Computer concepts and programming techniques.
  4. Explain and describe the electronic game industry, including history, market, distribution, publishing channels, business models, team roles, and career landscape.
  5. Perform the basic steps for image correction, texture creation, and creating bitmap images using Adobe Photoshop or Adobe Fireworks.
  6. Apply advanced animation techniques in the creation and editing of Flash animation graphics.
  7. Apply advanced scripting and object oriented programming concepts in the creation, and manipulation of Interactive Flash applications.
  8. Explain and describe Game Software Development Tools and apply scripting Object Oriented Development Tools to design and develop game programs.
  9. Create an electronic portfolio of work.

Career Opportunities

Successful completion of this program may lead to employment in a variety of different occupations and industries. Below are examples of related occupations with associated Maricopa County-based annual median wages* for this program. Education requirements vary for the occupations listed below, so you may need further education or degrees in order to qualify for some of these jobs and earn the related salaries. Please visit with an academic advisor and/or program director for additional information. You can click on any occupation to view the detail regarding education level, wages, and employment information.

* Career and wage information provided by Emsi using data, reports, and forecasts which are generated using government data sources and Emsi’s proprietary analytical processes. Emsi’s data covers multiple classes of workers including QCEW, non-QCEW, and those who are self-employed. Disclaimer

Course Sequence by Term

The following is the suggested course sequence by term. Please keep in mind:

  • The course sequence is laid out by suggested term and may be affected when students enter the program at different times of the year.
  • Initial course placement is determined by current district placement measures and/or completion of 100-200 level course and/or program requirements.
  • Degree and transfer seeking students may be required to successfully complete a MCCCD First Year Experience Course (FYE) within the first two semesters at a MCCCD College. Courses include CPD150, CPD150AC, CPD104, and AAA115/CPD115. Course offerings will vary by college. See an academic, program, or faculty advisor for details.
  • Students should meet with an academic advisor about any concerns that may affect course enrollment.

Full-time Sequence

Full-time status is 12 credits to 18 credits per semester.

Term 1

A sequence of suggested courses that should be taken during Term 1
Course
Number
Course Name Requisites Notes Area Credits
CIS105 Survey of Computer Information Systems RC 3
CIS107 The Electronic Game Industry RC 3
CIS151 Computer Game Development -Level I RC 3
ART170 or
ADA170 or
CIS130DA
Three-Dimensional Computer Design or ADA170 or 3D Studio Max: Modeling RC 3
ADA184 or
ART184 or
MMT184 or
CIS130DB
Computer Animation or Digital Animation I or Digital Animation I or 3D Studio Max: Animation RC 3

Term 2

A sequence of suggested courses that should be taken during Term 2
Course
Number
Course Name Requisites Notes Area Credits
CIS120DC Introduction to Adobe Animate RC 3
CIS120DF or
CIS120DG
Introduction to Adobe Photoshop or Fireworks: Web Graphics RC 3
CIS220DC Flash: Advanced Animation and ActionScript RC 3
CIS108 Electronic Portfolio Development RC 1
Restricted Elective RE

Program Electives

Select from the following courses to meet the Restricted Electives requirement.

A list of program electives for this pathway map
Course
Number
Course Name Requisites Notes Area Credits
CIS150AB Object-Oriented Programming Fundamentals RE 3
MMT216 Multimedia Project Management RE 3
MTC120 or
TCM120
Introduction to Sound Design for Film and Video RE 3
CIS120DB Introduction to Adobe Illustrator RE 3
CIS224 Project Management Microsoft Project for Windows RE 3

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Program Information

Learn more about and find contact information for the Computer Information Systems program.

General Help

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Program Area Key

Disclaimer

Students must earn a grade of "C" or better for all courses required within the program.

Course Sequence total credits may differ from the program information located on the MCCCD curriculum website due to program and system design.

At Maricopa, we strive to provide you with accurate and current information about our degree and certificate offerings. Due to the dynamic nature of the curriculum process, course and program information is subject to change. As a result, the course list associated with this degree or certificate on this site does not represent a contract, nor does it guarantee course availability. If you are interested in pursuing this degree or certificate, we encourage you to meet with an advisor to discuss the requirements at your college for the appropriate catalog year.

View MCCCD’s program website for the Certificate of Completion in Game Technology (http://aztransmac2.asu.edu/cgi-bin/WebObjects/MCCCD.woa/wa/freeForm?id=125814).

Other Versions

The pathway map presented above is for the current catalog year and is the intended pathway map for new students. Other versions of this pathway map from different catalog years are available below:

A list of the current and previous versions of the pathway map for the Game Technology program
Catalog Year Effective Dates
2019-2020 Current
2018-2019 5/29/2018 – 5/27/2019