Certificate of Completion in Game Technology

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The Certificate of Completion (CCL) in Game Technology is a discipline that includes the development and management of dynamic environments for games and related visualization applications. The Certificate of Completion in Game Technology is designed to help prepare students for opportunities with studios, corporations, organizations, educational institutions, government agencies, advertising and entertainment industries that require visual and interactive content to support, enhance, entertain and/or market their product or service.

Details

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Academic Career
Credit
Degree/Certificate Type
Career and Technical Certificate
Academic Plan
Game Technology (CCL)
Academic Plan Code
5637
Total Credits Required
28
Catalog Year
2019-2020

Career Opportunities

Successful completion of the Game Technology program may lead to employment in a variety of different occupations and industries. Below are examples of related occupations with associated Maricopa County-based annual median wages* for this program. You can click on any occupation to view the detail regarding education level, wages, and employment information.

* Career and wage information provided by Emsi using data, reports, and forecasts which are generated using government data sources and Emsi’s proprietary analytical processes. Emsi’s data covers multiple classes of workers including QCEW, non-QCEW, and those who are self-employed. Disclaimer

Course Sequence by Term

The following is the suggested course sequence by term. Please keep in mind:

  • The course sequence is laid out by suggested term and may be affected when students enter the program at different times of the year.
  • Initial course placement is determined by placement tests and completion of 100-200 level course pre-/corequisites and program prerequisites.
  • Students may be required to successfully complete a College Success Course (CPD150 or CPD/AAA115) within the first two semesters at a MCCCD College. See an academic, program, or faculty advisor for details.
  • Students should meet with an academic advisor about any concerns that may affect course enrollment.

Full-time status is 12 credits to 18 credits per semester.

Term 1

A sequence of suggested courses that should be taken during Term 1
Course
Number
Course Name Requisites Notes Area Credits
CIS105 Survey of Computer Information Systems RC 3
CIS107 The Electronic Game Industry RC 3
CIS151 Computer Game Development -Level I RC 3
ART170 or
ADA170 or
CIS130DA
or 3D Studio Max: Modeling RC 3
ADA184 or
ART184 or
MMT184 or
CIS130DB
or Computer Animation or Computer Animation or 3D Studio Max: Animation RC 3

Term 2

A sequence of suggested courses that should be taken during Term 2
Course
Number
Course Name Requisites Notes Area Credits
CIS120DC Adobe Animate: Digital Animation RC 3
CIS120DF or
CIS120DG
Adobe Photoshop Level I: Digital Imaging RC 3
CIS220DC Flash: Advanced Animation and ActionScript RC 3
CIS108 Electronic Portfolio Development RC 1
Restricted Elective RE

Program Electives

Select from the following courses to meet the Restricted Electives requirement.

A list of program electives for this pathway map
Course
Number
Course Name Requisites Notes Area Credits
CIS150AB Object-Oriented Programming Fundamentals RE 3
MMT216 RE
MTC120 or
TCM120
Introduction to Sound Design for Film and Video RE 3
CIS120DB Computer Graphics: Adobe Illustrator RE 3
CIS224 Project Management Microsoft Project for Windows RE 3

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Program Information

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Program Area Key

Disclaimer

Students must earn a grade of "C" or better for all courses required within the program.

All information is administered by the Center for Curriculum and Transfer Articulation at Maricopa County Community College District and published is subject to change without notice. Every effort has been made to ensure the accuracy of information presented, but based on the dynamic nature of the curricular process, course and program information is subject to change in order to reflect the most current information available.

View MCCCD’s program website for the Certificate of Completion in Game Technology (http://aztransmac2.asu.edu/cgi-bin/WebObjects/MCCCD.woa/wa/freeForm?id=125814).

Other Versions

The pathway map presented above is for the current catalog year and is the intended pathway map for new students. Other versions of this pathway map from different catalog years are available below:

Catalog Year Effective Dates
2019-2020 Current
2018-2019 5/29/2018 – 5/27/2019