The Certificate of Completion (CCL) in Game Technology is a discipline that includes the development and management of dynamic environments for games and related visualization applications. The Certificate of Completion in Game Technology is designed to help prepare students for opportunities with studios, corporations, organizations, educational institutions, government agencies, advertising and entertainment industries that require visual and interactive content to support, enhance, entertain and/or market their product or service.
Important information you’ll need when applying for admission:
- Field of Interest
- Computer and Information Technology
- Academic Plan
- Game Technology (CER)
- Academic Plan Code
- Total Credits Required
- Catalog Year
- Program Notes
Students must earn a grade of "C" or better for all courses within the program.
What You’ll Learn
This pathway map will help you gain the expertise needed to:
- Create models using advanced modeling techniques to develop characters, environments, objects, and other content for interactive media.
- Produce animated characters and objects using advanced animation techniques, based from pre-production material such as sketches, character sheets, and storyboards.
- Demonstrate CIS/Computer concepts and programming techniques.
- Explain and describe the electronic game industry, including history, market, distribution, publishing channels, business models, team roles, and career landscape.
- Perform the basic steps for image correction, texture creation, and creating bitmap images using Adobe Photoshop or Adobe Fireworks.
- Apply advanced animation techniques in the creation and editing of Flash animation graphics.
- Apply advanced scripting and object oriented programming concepts in the creation, and manipulation of Interactive Flash applications.
- Explain and describe Game Software Development Tools and apply scripting Object Oriented Development Tools to design and develop game programs.
- Create an electronic portfolio of work.
Successful completion of this certificate may lead to employment in a variety of different occupations and industries. Below are examples of related occupations with associated Maricopa County-based annual median wages* for this certificate. Education requirements vary for the occupations listed below, so you may need further education or degrees in order to qualify for some of these jobs and earn the related salaries. Please visit with an academic advisor and/or program director for additional information. You can click on any occupation to view the detail regarding education level, wages, and employment information.
Multimedia Artists and Animators
Course Sequence by Term
The following is the suggested course sequence by term. Please keep in mind:
- Students should meet with an academic advisor to develop an individual education plan that meets their academic and career goals. Use the Pathway Planner tool in your Student Center to manage your plan.
- The course sequence is laid out by suggested term and may be affected when students enter the program at different times of the year.
- Initial course placement is determined by current district placement measures and/or completion of 100-200 level course and/or program requirements.
- Degree and transfer seeking students may be required to successfully complete a MCCCD First Year Experience Course (FYE) within the first two semesters at a MCCCD College. Courses include AAA/CPD150, AAA/CPD150AC, CPD104, and AAA115/CPD115. Course offerings will vary by college. See an academic, program, or faculty advisor for details.
Full-time status is 12 credits to 18 credits per semester.
|CIS105||Survey of Computer Information Systems||RC||3|
|CIS107||The Electronic Game Industry||Prerequisites: A grade of C or better in CIS105 or permission of Instructor.||RC||3|
|CIS151||Computer Game Development -Level I||Prerequisites: A grade of C or better in CIS105 or permission of Instructor.||RC||3|
|3D Computer Design or ADA170 or 3D Studio Max: Modeling||Prerequisites: A grade of C or better in ART100 or ADA/ART169 or permission of Instructor. or No requisites or Prerequisites: A grade of C or better in CIS105.||RC||3|
|Digital Animation I or Digital Animation I or Digital Animation I or 3D Studio Max: Animation||Prerequisites: A grade of C or bettter in ART100 or ART111 or ART116 or permission of Instructor. or Prerequisites: A grade of C or better in (ART111 or ART116) or permission of Instructor. Corequisites: ART100 or permission of Instructor. or Prerequisites: A grade of C or better in (ART111 or ART116) or permission of Instructor. Corequisites: ART100 or permission of Instructor. or Prerequisites: A grade of C or better in CIS105.||RC||3|
|CIS120DC||Introduction to Adobe Animate||RC||3|
|Introduction to Adobe Photoshop or Fireworks: Web Graphics||RC||3|
|CIS220DC||Flash: Advanced Animation and ActionScript||Prerequisites: A grade of C or better in CIS120DC, or permission of Instructor.||RC||3|
|CIS108||Electronic Portfolio Development||Prerequisites: A grade of C or better in CIS105 or BPC110 or permission of Instructor.||RC||1|
Select from the following courses to meet the Restricted Electives requirement.
|CIS150AB||Object-Oriented Programming Fundamentals||Prerequisites: A grade of C or better in CIS105 or permission of Instructor.||RE||3|
|MMT216||Multimedia Project Management||RE||3|
|Introduction to Sound Design for Film and Video||Prerequisites: A grade of C or better in (FMT100 and FMT136) or permission of Instructor. or Prerequisites: (A grade of C or better in TCM100 and TCM136) or permission of Instructor.||RE||3|
|CIS120DB||Introduction to Adobe Illustrator||RE||3|
|CIS224||Project Management Microsoft Project for Windows||RE||3|
Ready to get started?
Follow one of the options below to get started on your personal career pathway.
Course Area Key
Students must earn a grade of "C" or better for all courses required within the program.
Course Sequence total credits may differ from the program information located on the MCCCD curriculum website due to program and system design.
At Maricopa, we strive to provide you with accurate and current information about our degree and certificate offerings. Due to the dynamic nature of the curriculum process, course and program information is subject to change. As a result, the course list associated with this degree or certificate on this site does not represent a contract, nor does it guarantee course availability. If you are interested in pursuing this degree or certificate, we encourage you to meet with an academic advisor to discuss the requirements at your college for the appropriate catalog year.
View MCCCD’s curriculum website for the Certificate of Completion in Game Technology (http://aztransmac2.asu.edu/cgi-bin/WebObjects/MCCCD.woa/wa/freeForm?id=125814).
The pathway map presented above is for the current catalog year and is the intended pathway map for new students. Other versions of this pathway map from different catalog years are available below:
|Catalog Year||Effective Dates|
|2020-2021||(Current) 5/26/2020 – 5/24/2021|
|2019-2020||5/28/2019 – 5/25/2020|
|2018-2019||5/29/2018 – 5/27/2019|