Certificate of Completion in Game Technology

Computer Information Systems

Certificate Information

Academic Plan

CCL Game Technology

Academic Plan Code




The Certificate of Completion (CCL) in Game Technology is a discipline that includes the development and management of dynamic environments for games and related visualization applications. The Certificate of Completion in Game Technology is designed to help prepare students for opportunities with studios, corporations, organizations, educational institutions, government agencies, advertising and entertainment industries that require visual and interactive content to support, enhance, entertain and/or market their product or service.

Course Sequence by Term

The following is a suggested course sequence by term for the pathway.  Students should keep in mind the items below that affect their success in completing the pathway as listed:

  • The course sequence is laid out by suggested term.  It is understood that students may enter the program at different times of the year.
  • Academic achievement is related to initial course placement determined by course placement tests, completion of 100-200 level course pre-/corequisites,  any courses below 100 level, and program prerequisites.
  • Students should meet with an academic advisor, or program director, or counselor who can assist in assessing student needs that may affect course enrollment.  Appropriate resources can be discussed and agreed to in order to address student needs and support successful course completion.

Program Area Key:

  • Critical Rdg = Critical Reading
  • FYC = First Year Composition
  • HUM = Humanities, Arts and Design
  • Mathematics = Mathematics
  • NS = Natural Science
  • Oral Comm = Oral Communication
  • PP = Program Prerequisite
  • SB = Social-Behavioral Sciences
  • RC = Required Courses
  • RE = Restricted Electives

Students must earn a grade of "C" or better for all courses required within the program.

Term 1

Course Name Requisites Notes Credits
RC CIS105 Survey of Computer Information Systems 3
RC CIS107 The Electronic Game Industry 3
RC CIS151 Computer Game Development -Level I 3
RC ART170 or
ADA170 or
Three-Dimensional Computer Design or
3D Studio Max: Modeling
RC ADA184 or
ART184 or
MMT184 or
Computer Animation or
Computer Animation or
3D Studio Max: Animation

Term 2

Course Name Requisites Notes Credits
RC CIS120DC Adobe Animate: Digital Animation 3
RC CIS120DF or
Adobe Photoshop Level I: Digital Imaging or
Fireworks: Web Graphics
RC CIS220DC Flash: Advanced Animation and ActionScript 3
RC CIS108 Electronic Portfolio Development 1
RE Restricted Elective 3

Program Electives

Select from the following courses to meet the Restricted Electives requirement.

Course Name Requisites Notes Credits
RE CIS150AB Object-Oriented Programming Fundamentals 3
RE MMT216 Multimedia Project Management 3
RE MTC120 or
Introduction to Sound Design for Film and Video 3
RE CIS120DB Computer Graphics: Adobe Illustrator 3
RE CIS224 Project Management Microsoft Project for Windows 3

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Program Information

Learn more about and find contact information for the Computer Information Systems program.

General Help

Ask general questions over the phone at 480-461-7400 or via online chat.


All information is administered by the Center for Curriculum and Transfer Articulation at Maricopa County Community College District and published is subject to change without notice. Every effort has been made to ensure the accuracy of information presented, but based on the dynamic nature of the curricular process, course and program information is subject to change in order to reflect the most current information available.

View MCCCD's program website for the Certificate of Completion in Game Technology (http://aztransmac2.asu.edu/cgi-bin/WebObjects/MCCCD.woa/wa/freeForm?id=95177).