The Associate in Applied Science (AAS) in Video Game Production provides students with the essential skill sets needed to plan, design, and produce video games. The program features interdisciplinary coursework and related studies to build a strong foundation bridging the art and science of video game production. The Associate in Applied Science in Video Game Production's curriculum brings together business concepts, game technology, game narrative, music, sound design, and animation to prepare students for entry-level careers as a Level Designer, Environment Artist, Production Artist, Character Modeler, Character Animator, Game Designer, Game Developer, Mobile Game Developer, Commercial Artist, Game Writer, Composer and/or Sound Designer. Embedded Certificates of Completion (CCL) are available in Video Game Production: Game Art, Video Game Production: Audio and Sound and Video Game Production: Narrative and Video Game Production: Scripting and Coding.
Important information you’ll need when applying for admission to MCC:
- Field of Interest
- Computer and Information Technology
- Associate Degree
- Academic Plan
- Video Game Production (DEG)
- Academic Plan Code
- Total Credits Required
- GC, MC, PV
- Program Notes
Students must earn a grade of C or better for all courses required within the program.
Students interested in transferring should meet with an Academic, Faculty, or Program Director.
GST201 Game Studies is recommended for students who intend to transfer to Arizona State University.
This program replaces: AAS/3145 Game Technology
What You’ll Learn
This degree will help you gain the expertise needed to:
- Analyze the electronic game industry, including history, markets, distribution, publishing channels, business models, team roles, and career landscape.
- Analyze commonly used game components and mechanics.
- Manage game development project resources, budgets, goals, and tasks.
- Evaluate software and hardware used for game design, development, and production.
- Apply advanced scripting and programming concepts in the creation and manipulation of interactive applications.
- Create planning materials such as sketches, character sheets, storyboards, prototypes, narrative scripts, audio, and design documents.
- Create a variety of media resources such as images, narratives, 3D models, animations, and audio.
- Construct a cohesive game experience using planning materials and media resources.
- Demonstrate effective written, oral, visual, and interpersonal communication skills.
- Collaborate in a culturally responsive manner in a team environment.
- Engage in ethical personal and professional creative practices, in accordance with copyright laws, intellectual property, civic responsibility, and standards of the field.
- Examine the implications of cultural values, individual beliefs, and biases as applied to game design, development, and production.
- Create a portfolio of work.
|Course #||Course Title||Credits|
|In addition to the required course work, students must consult with a program advisor to select one of the specializations within the Restricted Electives area.|
|ART100||Introduction to Digital Arts||1|
|ADA/ART177||Digital Photographic Imaging I (3) OR|
|CIS120DF||Introduction to Adobe Photoshop (3)||3|
|ART/MMT185||3D Modeling for Animation I (3) OR|
|CIS130DA||3D Studio Max: Modeling (3)||3|
|Note: ART/MMT185 is recommended for students interested in the Game Art Emphasis and CIS130DA is recommended for students interested in the Coding and Scripting Emphasis|
|CIS105||Survey of Computer Information Systems||3|
|CIS107||The Electronic Game Industry||3|
|CIS151||Computer Game Development Level I||3|
|CIS251||Computer Game Development Level II||3|
|CRW176||Writing Narrative for Video Games||3|
|GST202||Games, Culture and Aesthetics||3|
|MUC122||Sound Design I||3|
|Course #||Course Title||Credits|
|Students must select 1 of the following 4 specializations.|
|Specialization I Game Art|
|ADA/ART/MMT184||Digital Animation I||3|
|ART200||Animation and Interactivity||3|
|ART240||Cinematography and Directing for 2D/3D Animation (3) OR|
|CIS230DB||3D Studio Max: Lighting and Rendering (3)||3|
|ART/MMT285||3D Modeling and Animation II (3) OR|
|CIS130DB||3D Studio Max: Animation (3)||3|
|ART287||3D Character Animation||3|
|Specialization II Game Narrative|
|CRW160||Introduction to Writing Poetry||3|
|CRW170||Introduction to Writing Fiction||3|
|CRW190||Introduction to Screenwriting||3|
|CRW270||Intermediate Fiction Writing||3|
|Specialization III Coding and Scripting Emphasis|
|CIS120DC||Introduction to Adobe Animate||3|
|CIS150AB||Object-Oriented Programming Fundamentals 3|
|CIS156||Python Programming: Level 1||3|
|CIS163AA||Java Programming: Level I||3|
|Specialization IV Audio and Music|
|MTC191||Electronic Music (3) OR|
|MUC194||Introduction to Audio Mixing Techniques (3)||3|
|MUC111||Digital Audio Workstation I (DAW I)||3|
|MTC192||Electronic Music II (3) OR|
|MUC196||Studio Recording II (3)||3|
|MUC195||Studio Music Recording I||3|
|MUC222||Sound Design II||3|
|MUC292||Sound Design III (3) OR|
|MUC298AB||Special Projects (2)||2-3|
General Education Requirements
|General Education Requirement||Credits: 19-25|
|General Education Core||Credits: 12-18|
|First-Year Composition||Credits: 6|
|ENG101||First-Year Composition (3) OR|
|ENG107||First-Year Composition for ESL (3) AND|
|ENG102||First-Year Composition (3) OR|
|ENG108||First-Year Composition for ESL (3)||6|
|Oral Communication||Credits: 3|
|COM100||Introduction to Human Communication (3) OR|
|COM110||Interpersonal Communication (3) OR|
|COM225||Public Speaking (3) OR|
|COM230||Small Group Communication (3)||3|
|Critical Reading||Credits: 0-3|
|CRE101||College Critical Reading and Critical Thinking (3) OR|
|Equivalent as indicated by assessment (0)||0-3|
|Recommended for students who do not intend to transfer.|
|MAT120||Intermediate Algebra (5) OR|
|MAT121||Intermediate Algebra (4) OR|
|MAT122||Intermediate Algebra (3) OR|
|MAT126||Intermediate Algebra with Review (6) OR|
|satisfactory completion of a higher level mathematics course||3-6|
|Recommended for students who intend to transfer to Arizona State University in the Game Arts, Narrative for Games, or Audio and Music emphases.|
|MAT140||College Mathematics (5) OR|
|MAT141||College Mathematics (4) OR|
|MAT142||College Mathematics (3) OR|
|MAT145||College Mathematics with Review (5) OR|
|MAT146||College Mathematics with Review (6)||3-6|
|Recommended for students who intend to transfer to Arizona State University in the Scripting and Coding emphasis.|
|MAT150||College Algebra/Functions (5) OR|
|MAT151||College Algebra/Functions (4) OR|
|MAT152||College Algebra/Functions (3) OR|
|MAT155||College Algebra/Functions with Review (5) OR|
|MAT156||College Algebra/Functions with Review (6)||3-6|
|General Education Distribution||Credits: 7|
|Humanities and Fine Arts||Credits: 0|
|Met by GST202 in Required Courses|
|Social and Behavioral Sciences||Credits: 3|
|Any approved Social and Behavioral Sciences.|
|Natural Sciences||Credits: 4|
|Any approved general education course from the Natural Sciences Area.|
Meet with an Advisor
Click here for MCC’s easy-to-use Enrollment Steps.
Before signing up for classes, you’ll want to meet with an academic advisor. Together, you’ll lay out a program and career path that suits you best. This step is essential to your academic success.
This Associate in Applied Science is associated with
At Maricopa, we strive to provide you with accurate and current information about our degree and certificate offerings. Due to the dynamic nature of the curriculum process, course and program information is subject to change. As a result, the course list associated with this degree or certificate on this site does not represent a contract, nor does it guarantee course availability. If you are interested in pursuing this degree or certificate, we encourage you to meet with an advisor to discuss the requirements at your college for the appropriate catalog year.
View MCCCD's curriculum website for the Associate in Applied Science in Video Game Production (http://aztransmac2.asu.edu/cgi-bin/WebObjects/MCCCD.woa/wa/freeForm3?id=141623).
Full Award Details
- First Term
- 2020 Fall
- Final Term
- Total Credits
- CIPS code
- SOC codes
- 15-1199.11, 27-1014.00, 27-4014.00
- Program Availability
- GC, MC, PV
- Occupational Area
- Information Technology
- Last Updated